

Orbs are a mechanic utilized by certain shamanic weapons. Catalysts additionally do not travel instantaneously. They position themselves a certain distance and direction from the player, based on the direction of the cursor. In addition to all active elements' durations appearing as fading icons underneath the player, each element's duration can be seen on the bottom-right corner of the screen as red meters below their exhaustion meters.Ĭatalysts are visual indicators of where the attacks of a shamanic weapon will be fired from.

For example, the Bulb Scepter fires additional projectiles based on how many active elements the player has. Various Shaman equipment will have their effects augmented or empowered based on the number of active elements the player has at once. Upon damaging a non- Target Dummy enemy with a shamanic weapon, part of its corresponding element's duration meter will be fully filled, with the total duration length increasing based on how long the target has gone since taking damage from a shamanic weapon. In addition to the last-used element's exhaustion meter appearing underneath the player, all exhaustion meters can be seen on the bottom-right corner of the screen as colored meters. Exhaustion meters regenerate over time, with the rate increasing as the player uses shamanic weapons of differing elements. Should an element's exhaustion meter be fully depleted, all weapons of that element's type will only deal 50% of its normal damage. When a shamanic weapon is used, part of its corresponding element's exhaustion meter will be consumed, with the amount consumed referred to as energy. Both can be affected by various equipment.
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The exhaustion meter indicates how much weapons of a specific element can be used at full power, while duration indicates the number of active elements empowering the effects of various Shaman items. Accessories and armor can be used to augment shamanic damage output, and generic 'damage' buffs still increase the Shaman's damage.Įach shamanic weapon is associated with a specific element: Fire, Water, Air, Earth, and Spirit.Įach element has its own exhaustion meter and duration meter. The Shaman's weapons hit with a specific damage type called shamanic damage.
